RPG Builder
You can find all the information about RPG Builder integration here.
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You can find all the information about RPG Builder integration here.
Last updated
Was this helpful?
This integration allows to use all the features of Easy Build System with .
Includes all the ready to use of "Survival Buildings" add-ons.
Customized add-on to place based on the required resources in the player's inventory.
Possible to recover some of their resources upon destruction of .
Includes pickable items such as "Wood Planks" and "Screws" resources required for building.
component modified to save each building file based on the character's name.
If you encounter errors with integration, it is possible that a new update changed some things in the code and therefore is no longer compatible with the system integration. If this is the case, you can contact support to receive a hotfix quickly.
Before beginning, make sure you have correctly setup in your project.
This video will show you how to get started with .
Requires :
1️⃣ Prerequisites
Import the latest version of Easy Build System from built-in Package Manager.
2️⃣ Install uSurvival Integration
Open the Packager Importer from the tools menu items : "Tools > Easy Build System > Package Importer"
Make sure to import all the content by clicking on the "All" and "Import" button.
3️⃣ Creating or opening an existing demoscene
Open the "DEMO_RPGBuilder2.0" demoscene from the RPG Builder "Scenes" folder : "Blink / Tools / RPGBuilder / Scenes"
4️⃣ Setup Easy Build System
Use the "Scene Setup" feature to install the system in your scene from the tools menu items: "Tools > Easy Build System > Integrations > RPG Builder Setup..."
5️⃣ Drag & Drop pickable items
Drag and drop the pickable items from the integrations folder "Prefabs" into the scene : "Easy Build System / Packages / Integrations / RPG Builder Integration / Prefabs / Pickables"
6️⃣ Install RPG Builder Integration
Back to the "Main Menu" and make sure to save scene changes.
You can press "T" to open the UI Circular Building Menu in-game.
Before you start, ensure that you have imported the Easy Build System into your project. Without this step, accessing the integration will not be possible. You can find a guide to importing it into your project with just a few clicks on the page.
Import the latest version of from built-in Package Manager.
Go to "Integration Packages" section and install the integration.
You can define your own required items by selecting the in the Prefabs folder.
Required Items are the items which will be required to place the .
Refund Items are the items which will be restored when the is destroyed.
By default, the component is instantiated in your scene after setup. If this is not the case, you can create one and then add the "RPGBuilderBuildingSaver.cs" script.