Game Creator 2 - Inventory
You can find all the information about Game Creator 2 Inventory integration here.
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You can find all the information about Game Creator 2 Inventory integration here.
Last updated
Was this helpful?
This integration allows to use all the features of Easy Build System with .
This integration is based on that of , which is also required to function with it. It includes new instructions to make it work with the module.
You can follow the installation tutorial below to try out the demo scene included in it and get more information on what can be done. It's just a simple example, but it already provides you with a good starting point to further develop from there.
Features :
Includes all the ready to use of "Survival Buildings" add-ons.
Two types of building, via required resources with the hammer or by clicking on the building items.
Customized add-on to place based on the required resources in the player's inventory.
Possible to recover some of their resources upon destruction of .
Includes pickable items such as "Wood Planks" and "Screws" resources required for building.
If you encounter errors with integration, it is possible that a new update changed some things in the code and therefore is no longer compatible with the system integration. If this is the case, you can contact support to receive a hotfix quickly.
Requires :
1️⃣ Prerequisites
Import the latest version of Easy Build System from built-in Package Manager.
2️⃣ Install "Adventure" package
3️⃣ Install Game Creator 2 Inventory integration
Open the Packager Importer from the tools menu items : "Tools > Easy Build System > Package Importer"
Make sure to import all the content by clicking on the "All" and "Import" button.
4️⃣ Open "Example" demoscene
Open the "Example" demoscene in the integration folder to try it : "Easy Build System / Packages / Integrations / Game Creator 2 Inventory Integration"
This will allow you to enter placement mode when using the item via the inventory or hotbar.
You can change these required items directly within the "Game Creator Building Entity" script attached to each one of them.
It is also possible to define refund items, so that when the item is destroyed, some items are restored.
Import the latest version of from built-in Package Manager.
Install the "Adventure" package of from the menu items : "Game Creator > Install..."
Go to "Integration Packages" section and install integration of .
If you want to switch to placement mode when you are using a specific item, such as those included for the demoscene, you can add a new instruction 'Select Building Item' in the Usage section of your item. You can then set the that you want to place in the field "Part".
If you use the hammer, you can open the building circular menu and see the default . Each of these parts requires items that must be in the inventory to be placed.